|
Post by King Marcel de la Courcel on Jul 27, 2011 10:45:38 GMT -5
As everyone knows, we will soon be moving to our own website. Carol and I have been working on it behind-the-scenes, and hope to have it up and running in a few weeks time.
One of the things we are considering is fast-forwarding time a bit for the new board, about 2 years in the future. We thought it would be interesting to play out where everyone is, what has happened since the war, etc.
However, before making such a decision, we are interested to see what you all think about it, so please take a moment to vote in the poll and let us know your opinion. One vote per player, as usual! Also, feel free to let us know your thoughts/concerns/questions in this thread.
Thanks for your time everyone!
|
|
|
Post by Queen Coretta de la Courcel on Jul 27, 2011 14:26:47 GMT -5
Should add too that if the 2 year thing does pass through, then we will keep the Proboards active for 2 months to settle any RPs that might need to be done to help people sort things out if they wish to RP rather than talk OOC and settle it.
|
|
Noemi de Trevalion
Royal (Staff)
Her Highness, Princess of the Blood; House Trevalion *Voted Character You'd Most Like to Meet 2010*
Sister to Victoire and Cygnus
Posts: 1,119
|
Post by Noemi de Trevalion on Jul 27, 2011 17:37:02 GMT -5
Considering some of the plots that I have going on, as well as the further-reaching implications of some of them, I do have some concerns about how major things (weddings, funerals, etc.) might be handled for those intervening two years. Would the players come to an agreement, or would the staff dictate what could or couldn't happen in that time? Example: I randomly decide that Balen will marry a pumpkin. This may cause an international incident. Would there be any restrictions on that?
|
|
|
Post by Queen Coretta de la Courcel on Jul 27, 2011 18:26:23 GMT -5
Well, first off I suggest he has multiple pumpkin backups, otherwise.. roflmao.
Nevermind. *cough*
Well! Honestly it'd be nice to leave it up to the players as much as possible. If Balen wants to marry a pumpkin, then.. well.. roflmao. I have zero interest in getting in the personal lives of people/chars, and if huge things were to occur, like for example, if Alexei came back to TDA and married Noemi, then that's cool, between you guys, but definitely a big thign to note when we move over to the new board. We would have a designated spot for such notations and events; perhaps one for major, and everyoen could post in a thread with the minor changes for ther chars.
Niky and I don't want to have our hands in everything, and I like to think we can trust everyone here in choosing the right thing to do. If anyone has any outlandish ideas they'd like to do (or rather, have happened in the 2 years past) then my best suggestion would to bring them to Niky and I, just like if we were to RP them out here on the board.
I definitely do want to mention too, that if anyone doesn't like the idea, please do feel free to say as much, and if possible say why. Even if it's in PM rather than on the board, I want everyone to feel encouraged to post/vote the way they feel, and not feel like they have to agree just because they think they'll be in trouble, or lose respect, or any other number of things. Niky and I don't want to have that type of board, and we are not those types of leaders.
|
|
|
Post by Raisa Valois on Jul 27, 2011 19:38:27 GMT -5
I'm ok with this idea, though would we be finishing off the war plot or is that going to be dropped when we move?
|
|
|
Post by Gillermo Stregazza on Jul 27, 2011 22:07:03 GMT -5
Two years is a /really/ long time. If it were shorter, say, a matter of months, I would perhaps be more amenable to the idea, but two years is too long. To be honest, I don't really see the point. There's a lot of plot in current timeline, and I'm perfectly happy with it as it is.
I'm not a fan of skipping ahead, sorry.
|
|
|
Post by Naia Shahrizai on Jul 27, 2011 22:10:36 GMT -5
Raisa, we will be playing the war out to its conclusion before we switch boards regardless, and also leaving this board open for a bit to wrap things up that people want to play out before the move.
|
|
|
Post by Juliette L'Envers de Montegue on Jul 27, 2011 23:57:51 GMT -5
I like the idea, but I agree with Bev in that two years is a rather large leap. I would prefer something along the lines of one year? I like the benefits of moving certain things along (pregnancies, etc.), but I'm afraid of being able to keep up continuity if we leaped ahead so far into the future. No matter how much the players talks OOC beforehand, it's a lot to think about.
|
|
Leyna de Somerville
Royal
Her Highness, Princess of the Blood; Future Comtesse de Somerville; House Somerville
Posts: 5,711
|
Post by Leyna de Somerville on Jul 28, 2011 0:36:26 GMT -5
I'm not a big fan of the idea, mostly because it seems like there is so much I would be missing out on doing with my characters. With adepts for example, two years is a huge part of their lives in the House. The two year skip seems almost like just starting everything completely over and this board could have just been backstories.
|
|
|
Post by Daniel nó Mandrake on Jul 28, 2011 9:53:03 GMT -5
I’m slightly hesitant of adding to this discussion, not least because I’ve only just returned and I feel large-scale decisions like this should be in the hands of the people who are going to be most affected by them. Therefore I’m not going to cast a vote, but here is my take on the matter, which people can feel free to consider or disregard as they choose. Apologies, in advance, for verbosity.
I can see the appeal of the proposed time jump for people with lots of established characters on the board, and obviously I don’t want to stand in the way of that. Also I very much value the time, thought and energy the managers and staff put into keeping things fresh and interesting for everyone – and, consequently, it seems rather churlish to greet new ideas with negativity. However, from the perspective of someone just starting out, a two year fast forward is a bit of a miserable prospect. After all, when you’ve just created a character having to suddenly leave him, and all his burgeoning threads, behind you and try to figure out how this person you hardly know is going to have changed in two years, well, I’ll find it a bit of a wrench.
In fact, I’ve no idea what I’ll do. I don’t know how other people make, or play, their characters but I suppose unless I’m explicitly creating someone to tie in with another character (like Tal) I try to create someone who is at the beginning of a journey. I don’t quite know what the journey will be, but that’s the point and the pleasure of it. And I certainly don’t want to jump over it. I understand that this would not be an issue for people with a stable of well-established characters with complicated histories and connections already behind them. But, honestly, I think even if I possessed such a character I would be reluctant to brush two years of their life under the carpet. The truth is, whatever you can imagine a character could plausibly be doing is going to be infinitely less interesting than anything they would have the opportunity to do in regular play, simply because other people will always surprise you.
Of course, I realise there are ways around this – just age someone two years and play them exactly the same, but that seems like cheating, and wouldn’t entirely work in the context of the changes in the rest of the world. Equally if I wanted to create a character who was two year older than the one I currently have ... well ... I’d have created a character who was two years older in the first place. And, yes, we’ll have two months to rush through whatever plots we had going – but that just seems a way to strip them of both immediacy and validity. As someone said above, it consigns everything to mere backstory. And I can’t imagine there’ll be much motivation to hang around the old space when we have the new one.
The other thing I’d say, on a more general level, is that I think there’s what you might call a policy issue with the time leap. One of the founding principles of TdA: The Next Generation seems to be an emphasis on player agency and choice. The problem with the time shift is that it’s non-optional. So unless every single player on the entire board embraces it with no reservations and full scale enthusiasm, there’s always going to be someone for whom it is an arbitrary, and perhaps unwelcome, imposition. But I also understand the board is a negotiated space and, as the great philosopher Jagger tells us, you can’t always get what you want. So there’s always going to be an element of anxiety attendant on this kind of thing. I mean, if some people want X, and some people want Not X, it is no easy matter to tell whether the best thing to do is X or Not X.
As I said above, this is just my take on the matter. And on purely practical terms, if this (or something similar) is likely to happen I think we’d all appreciate knowing fairly soon, since, for new characters, there’s very little point investing in anything that’s going on now if it is (hence my informal hiatus).
|
|
|
Post by King Marcel de la Courcel on Jul 28, 2011 11:09:10 GMT -5
|
|